# AXIS DECK: geometry (structural and geometric language). 16 cards, GEO01-GEO16. All original writing.
# Language, never layout: no card fixes a plan, a count or a dimension. The builder decides what the geometry becomes.
# deck-description: Structural and geometric language. The shape thinking of the place.

## GEO01 | Enfilade
short: Enfilade
essence: an enfilade of aligned rooms
text: Organise the place as an enfilade: door after aligned door, so that a long sightline pulls the eye through successive rooms and every arrival is visible from far off.
scale: building, estate

## GEO02 | Courtyard Core
short: Courtyard
essence: a courtyard core with rooms facing inward
text: Turn the place inward around a courtyard: rooms face a shared void of light and weather, galleries or verandahs ring it, and every doorway is a view of someone else's life.
setting: either
scale: building, estate

## GEO03 | Narrow Depth
short: Narrow Depth
essence: narrow, deep rooms strung back from the street
text: Make it narrow and deep: a thin face to the street, rooms strung back like beads, light arriving in bursts from courts and wells, and a steady sense of going further in.
scale: building

## GEO04 | Cantilever and Overhang
short: Long Overhang
essence: long overhangs and lifted planes
text: Give it long overhangs and lifted planes: shade as a built object, floors that seem to hover, thresholds under a roof that is bigger than the room.
scale: building, estate

## GEO05 | Streamlined Curve
short: Streamline
essence: streamlined curves and rounded corners
text: Let curves lead: rounded corners, sweeping rails, a stair like a ribbon, and the sensation of a form that has been moving fast and has paused for effect.

## GEO06 | Strict Grid With One Rebel
short: Grid and Rebel
essence: a strict grid with one disobedient element
text: Hold it to a strict grid, then let one element disobey: a skewed stair, a rotated room, a curve in a field of squares, a single place where the rules relax.

## GEO07 | Stepped Levels
short: Stepped Levels
essence: steps, landings and sunk floors
text: Arrange it in steps and landings: sunk floors, raised platforms, stairs as seats and stages, so that every change of level is also a change of status and every descent a small entrance.

## GEO08 | Single Great Volume
short: Great Volume
essence: one great volume with smaller rooms at its edges
text: Build around one great volume, a nave of air and light, with smaller rooms tucked against its edges, in which a voice, a step or a laugh travels the whole span.
scale: building, estate
setting: indoor

## GEO09 | Screens and Soft Partitions
short: Screens
essence: screens, drapes and sliding planes
text: Divide it with screens, drapes and sliding planes: rooms that open or close at a gesture, silhouettes seen through cloth, privacy as a matter of position.
scale: room, building

## GEO10 | Thick Walls, Deep Reveals
short: Thick Walls
essence: thick walls and deep window reveals
text: Give it thick walls and deep window reveals: small bright apertures, cool interiors, deep seats cut into the masonry, light that has to travel to reach you.

## GEO11 | Circle and Radius
short: Round Hall
essence: a circle or radius with curving aisles
text: Organise it on a circle or a radius: a round hall, a centre that everything faces, aisles that curve away out of sight so that someone can disappear around the arc.
scale: building, estate

## GEO12 | Gallery Ring
short: Gallery Ring
essence: tiers of galleries overlooking a floor
text: Ring the main space with galleries: tiers of balconies and walkways from which the floor is watched, and from which the watchers are, in turn, plainly seen.
scale: building
setting: indoor

## GEO13 | Accretion
short: Accretion
essence: rooms grown by accretion, joints full of anecdote
text: Let it have grown by accretion: rooms added when needed, floors that do not quite meet, corridors that came last, every awkward joint a small anecdote.
scale: building, estate

## GEO14 | Raised on Piers
short: On Piers
essence: a floor lifted on stilts, piers or a plinth
text: Lift it on stilts, piers or a plinth: a floor above ground or water, open undersides, steps that make arrival a climb and a gap that lets weather pass beneath.
setting: either
scale: room, building, estate

## GEO15 | Crossed Axes
short: Crossed Axes
essence: a long line of travel crossed by a short line of rest
text: Cross two axes: a long line of travel intersected by a short line of rest, with a crossing where paths meet and everyone is momentarily visible from four directions.
scale: building, estate

## GEO16 | Folded Roof
short: Folded Roof
essence: a roof folded into ridges and valleys
text: Fold the roof into a rhythm: ridges and valleys that scoop light from the sky, a ceiling like a landscape, interiors where the sun walks across a slope.
scale: building, estate
